Thursday, July 19, 2012

Overgrown City sidewalk prop

Sidewalk props..  Zbrushed.   will add crack decals and lerp some moss texture in the gap in udk..

Friday, July 13, 2012

Wednesday, July 11, 2012

AA Cannon Texture Day 2 Progress

A little bit better than yesterday but still not satisfied.  Hopefully I get some good result tomorrow.

AA Cannon Texture Progress


Began texturing today.  Not easy to get that semi-new look on white metal shell parts.  Still needs a lot of tweaking and testing.  But for now..  I am going to stop here and go to bed...

Monday, July 9, 2012

AA Cannon Color Scheme


Worked on the color scheme...  I will go with white and dark gray combo with some orange decals.. 

AA Cannon Texturing

Finished Baking.  Found some errors in the back and I think I need to rebake that part.
But for now a quick color scheme test..
Rendered in Xoliul's Shader.